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Cyber Robotics Coding Competition

National Cyber Robotics Coding Competitions Hosted by Intelitek STEM and CTE Education Foundation Set to Begin October 15 for Schools in 14 States

DERRY, N.H. – Oct. 10, 2018 – College and professional football games aren’t the only fall competitions underway. In October, the Intelitek STEM and CTE Education Foundation (ISCEF) kicks off the 2018 Cyber Robotics Coding Competitions (CRCCs) in 14 states and the District of Columbia. The CRCC is the first-of-its-kind, free to participate, online coding and robotics tournament for students in grades 5-9 that enables schools and districts to engage students in STEM learning by using game-based competitions that are both safe and fun.

Sponsored by Intelitek, CoderZ and Oracle Academy, the first eight-week virtual coding competition was held in New Hampshire at the end of 2017 and gave rise to an international phenomenon that has resulted in more than 50,000 students all over the world participating in similar events. Just last month more than 30,000 students in Vietnam registered for their CRCC in just under 48 hours.

This year, 14 different competitions will be held in 13 states, including California, Connecticut, Maryland, Minnesota, Nevada, New Hampshire, New Jersey, New York, Pennsylvania, Texas, Virginia and West Virginia, Wisconsin, as well as the District of Columbia. A fifteenth — the U.S. National Open Access competition — will be held virtually for students in schools without a statewide CRCC.

Just like last year, this year’s competitors will undertake their missions on Intelitek’s award-winning CoderZ Cyber Robotics Learning Environment, a cloud-based platform featuring a graphical simulation of LEGO Mindstorms EV3 robots. The innovative, online platform has a coding interface where users between 5th and 12th grade can activate a virtual robot, or “cyber-robot,” and watch the results in a real-time simulation.

“Coding and robotics are incredibly important areas for students to pursue to support our economic growth and development,” said Ben Smith, STEM Coordinator, Supervisor of Educational Technology, Lincoln Intermediate Unit 12, New Oxford, Penn. “Competitions like the CRCC engage and excite students so they become invested in their learning.”

Teachers and schools can signup anytime before Nov 8th to join the event which kicks off on Oct 15th with a Boot Camp for students. Educator resources include a webinar, which can be accessed here.

The 2018 CRCC will be held in three stages, starting with Boot Camp, which opens to students on October 15 and lasts approximately three weeks. In this first stage, students and educators work on their choice of more than 50 lessons (called “missions”) in order to gain or hone knowledge of coding and robotics fundamentals. High participation and diversity among Boot Camp competitors can earn that school teams awards and invitations to the Finals.

The second stage of the CRCC is the Qualifiers, which will be open from November 5 through November 14. Students will work to complete over 20 missions and earn points for their school’s team. Schools with the highest average scores will receive invitations to the finals. The third round, the Finals, is a live, in-person, one-day event held in December in which two student representatives from each school will be challenged to complete five more advanced missions under a time constraint.

Smith added, “Getting students in middle school involved is the critical time where they can work to develop computational thinking skills that can impact their career choice.  The CRCC provides students the opportunity to participate in challenging, but fun, missions that will capture their interest and motivate them to pursue computer science.”

“Our mission is to make robotics and coding accessible to all schools in a fun and engaging way,” said Ido Yerushalmi, CEO of Intelitek. “That is what we are successfully doing with CoderZ and CRCC – we’ve made it so easy for teachers, engaging for students and as simple as possible to participate – because all that is needed is Internet connectivity.”

For more information about CRCC, visit CRCC.io, or to express interest in organizing a Cyber Robotics Competitions for a school, district or state, contact Danny Watt dwatt@iscefoundation.org

About Intelitek

Intelitek has been transforming education and bringing robotics into classrooms across the globe through comprehensive technology learning solutions for more than 30 years. The Company’s innovative tools and technologies empower instructors and inspire students to improve the world around them. Intelitek’s sustainable support and professional development ensure the continued success of educational programs. By helping deliver the competencies needed for in-demand careers, Intelitek is producing results for students, teachers, nations, and economies.

About Oracle Academy

As Oracle’s flagship philanthropic educational program, Oracle Academy advances computer science education globally to drive knowledge, innovation, skills development, and diversity in technology fields, offering a free and complete portfolio of software, curriculum, hosted technology, faculty trainings, support, and certification resources. Supporting 6.3 million students annually in 128 countries, the program works with public and private partners to provide the tools educators need to engage, inspire and prepare students to become innovators and leaders of the future. Through Oracle Academy, students receive hands-on experience with the latest technologies, helping to make them college and career ready in the era of big data, cloud computing, the Internet of Things, and beyond, please visit us at academy.oracle.com.

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The Intelitek STEM and CTE Education Foundation Partners with Girls Who Code

New mid-Atlantic region collaboration designed to spur girls’ participation in coding competitions and coding clubs

GWC-logo_2016-on-navyDERRY, N.H. – Sept. 17, 2018The Intelitek STEM and CTE Education Foundation (ISCEF) is partnering with Girls Who Code, a national nonprofit organization working to close the gender gap in technology and change the image of what a programmer looks like and does. Girls Who Code runs free after-school programs to promote gender equity in the computer science, technology and STEM fields. To further spur girls’ interest and participation in coding, the two organizations will promote one another’s activities in the mid-Atlantic states and have plans to expand their collaboration to other regions.

Through the Girls Who Code Clubs program, girls learn to use computer science to impact their community and join a supportive sisterhood of peers and role models across the United States. Clubs center around a Girls Who Code Project, where Club girls work as a team to design and build a project that solves real-world problems they care about through code (programming). Importantly, Girls Who Code Clubs teach girls much more than computer science: they help unlock potential for creativity, bravery, resilience and purpose as girls learn how to use computer science to impact their community.

The Girls Who Code- ISCEF partnership currently covers those Clubs in New York state, New Jersey, Pennsylvania, Delaware, Maryland, the District of Columbia, Virginia and West Virginia. In those states, Girls Who Code will offer members of existing, new and forming Clubs the opportunity to participate in ISCEF’s Cyber Robotics Coding Competitions (CRCC), which are web-based coding competitions that provide students and educators with the opportunity to build coding-robotics skills using a cloud-based simulation platform featuring a virtual, 3D-animated robot.

“We’re so grateful to be working with the Intelitek STEM and CTE Education Foundation in the mid-Atlantic region. We’re bringing our lessons of bravery, sisterhood and coding to the area to show girls that they can change the world with computer science,” said Tarika Barrett, Ph. D., the COO of Girls Who Code.

The first CRCC was held in New Hampshire at the end of 2017 and gave rise to an international phenomenon that has resulted in more than 30,000 students all over the world participating in similar events. Of the competitions based in the United States, more than 32 percent of participants have been female. Beginning in October, up to 11 states across the country and counting will host Cyber Robotics Coding Competitions. For more information go to http://iscefoundation.org/cyber-robotics-coding-competition or to express interest in organizing a Cyber Robotics Competitions for a school, district or state, contact ISCEF at info@iscefoundation.org.

About CRCC

The Cyber Robotics Coding Competition (CRCC) is the first-of-its-kind online competition designed to be interactive and exciting as participants learn how robots work and expand their knowledge of STEM careers. Competitors undertake their missions on Intelitek’s CoderZ Cyber Robotics Learning Environment, a cloud-based platform featuring a graphical simulation of LEGO robotics kits. The innovative, online platform has a coding interface where users between 6th and 12th grade can activate a virtual robot, or “cyber-robot,” and watch the results in a real-time simulation. For more information about CRCC please visit https://crcc.io.

About Intelitek

Intelitek has been transforming education and bringing robotics into classrooms across the globe through comprehensive technology learning solutions for more than 30 years. The Company’s innovative tools and technologies empower instructors and inspire students to improve the world around them. Intelitek’s sustainable support and professional development ensure the continued success of educational programs. By helping deliver the competencies needed for in-demand careers, Intelitek is producing results for students, teachers, nations, and economies.

About Girls Who Code

Girls Who Code is a national non-profit organization working to close the gender gap in technology and change the image of what a programmer looks like and does. With their 7-week Summer Immersion Program, a 2-week specialized Campus Program, after school Clubs, and a 13-book New York Times best-selling series, they are leading the movement to inspire, educate, and equip young women with the computing skills to pursue 21st century opportunities. Girls Who Code has reached over 90,000 girls in all 50 states and several US territories. To join the movement or learn more, visit https://girlswhocode.com.


CoderZ Wins Award

CoderZ wins ‘Best Coding App or Tool’ at the 2018 Tech Edvocate Awards

Seal-Promo-660x400

After 4 months of hard work, the judges narrowed down the year’s top edtech companies, products, people and more. They solicited nominees from readers in June/July and held online voting from June 1, 2018 – August 21, 2018. The nominee’s performance during the online voting period was used to gauge their popularity, but in no way signaled that they would become a finalist or walk away with an award. The finalists and winners were ultimately selected by a panel comprised of two edtech thought leaders, two PreK-12 teachers, one college professor, two K-12 administrators, one college administrator and two PreK-12 parents.

See all winners here.


Product Review: CoderZ – by Tech&Learning

CoderZ by Intelitek is a browser-based coding environment that teaches middle-and high-school students to program both virtual and physical robots.

FRANK PILEIRO
AUG 30, 2018
 

gocoderz.com ■ Retail Price: Home use: $6.25/month (billed annually); classroom subscription: $840; school and unlimited use by quote.

TL_09_18_Final-93

CoderZ by Intelitek is a browser-based coding environment that teaches middle-and high-school students to program both virtual and physical robots. CoderZ puts a virtual robot in front of every student, and they progress through a variety of standards-based “missions” using Java block coding language. CoderZ is compatible with LEGO Mindstorms Education EV3, so student creations can be downloaded and run in real life.

Quality and Effectiveness: CoderZ is a nice solution for students to get started in coding and robotics. Teachers with limited budgets don’t have to purchase physical robots, and the 3D coding environment simulates writing code for a real-life robot that can be tested and debugged as they progress through the different challenges. The programs can be downloaded onto a compatible robot for more real-world problem solving.

TL_09_18_Final-92

CoderZ also has a classroom management component and provides data so teachers can easily assign tasks, track progress, identify students’ needs, and adjust instruction if needed.

CoderZ gives more advanced students the option of moving out of the Java block coding environment to code directly in a text-based editor.

Ease of Use: CoderZ loads quickly and runs smoothly on any browser or platform. The interface is intuitive and easy to navigate for both teachers and students. Users who log in for the first time are greeted with a series of text boxes that direct them through a beginners tutorial to acquaint them with the interface as well as the block coding environment. The accompanying curriculum resources make it easy for teachers to share content with students.

TL_09_18_Final-94

 

Creative Use of Technology: CoderZ’s instructional design and interface make it a good solution for schools that want to introduce coding and robotics to students but find it fiscally challenging to purchase enough robots. The 3D gamified learning environment is realistic and attractive. It also give students feedback and help mechanisms to assist and instruct them if they get stuck. Its flexibility enables more advanced students to explore some of their own programs and gives teachers the ability to differentiate by assigning open-ended assignments.

Suitability for Use in a School Environment: The CoderZ platform will integrate well into any middle- or high-school STEM/coding program. It gives students the opportunity to learn how to code robots without schools having to make large investments in robotics hardware and create complicated labs full of hardware.

TL_09_18_Final-95

The gamified “mission” based lessons are clear and easy to follow, and they progress through the necessary skills from basic to complex. The block-based environment builds on the basic sequences of instructions and moves to more complex functions, variables, and loops.

OVERALL RATING:

CoderZ is a creative, economical, and browser-based solution to get students coding by using robotics as the basis for projects that advance them through more complicated coding tasks.

TOP FEATURES

• Cloud-based platform gives students the opportunity for anytime, anywhere access.
• Classroom management tools enable teachers to track and monitor student progress.
• Intuitive and flexible gamified learning environment with realistic graphics.


CoderZ finalist in the Tech Edvocate Awards program

CoderZ named a finalist for ‘Best Coding App or Tool’ in the Tech Edvocate Awards program. Winners will be announced on August 31.

The-Evocate

See akk finalists here


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